One of the earliest programming exercises I did was to teach my computer to play tic tac toe. It is a game that it is impossible to lose unless you make a mistake, and computers don't make mistakes in the sense that they perform their instructions without error.
Exactly. So we need a game that we can set up to deliberately sabotage the joyless formulaic instruction-following computer... just to show we are more powerful that it is.
That, or every once in a while drop a computer off the rooftop. That'll show'em.
4 comments:
One of the earliest programming exercises I did was to teach my computer to play tic tac toe. It is a game that it is impossible to lose unless you make a mistake, and computers don't make mistakes in the sense that they perform their instructions without error.
Exactly. So we need a game that we can set up to deliberately sabotage the joyless formulaic instruction-following computer... just to show we are more powerful that it is.
That, or every once in a while drop a computer off the rooftop. That'll show'em.
Just give them random input. That always confuses them.
Syntax error.
Or pull the plug....
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